Note:This is an Updated Article from the GruntWatcher Archives.
I hate it when games take a long time to develop this can either gives us terrific games like StarCraft 2 or Disappointments like colonial marines. Today I’ll be mentioning some games still stuck and a brief history behind them. So sit back relax and check out these entrys.
It’s been a while since team Ico has released one of their artistic masterpieces. Currently they’ve been hard at work on “The Last Guardian†which started development in 2007 and yet nothing besides a trailer has been released. Recently this long development cycle has caused two Team Ico members to leave the project and join the indie studio “Friends & Foesâ€. Figures in the industry speculate that if the game does release it will be considered dated since games like “Journey, The Walking Dead and Papo & Yo†have already beat them to the punch in terms of artistic story telling.


“It was a mix of experiences .It was a phantasm to create an adventure game, a universe too. It was a game I wanted to create for a long time. There were a lot of inspirations: the Miyazaki universe, my own inspirations, politics and the media; the theme of September 11-the CNN show with army messages and the fear climate. And it was a mix from other universes.â€-Michael Ancel, EuroGamer.

“The action takes place in a massive open world where you can go anywhere you want, and the character in this world are powered by an incredible simulation AI based on the same technology used by the makers of The Sims 2. The story of the game is built around a series of Story Quests. You can choose to follow specific Story Quests, embark on a range of other types of quests, or set off on your own adventures in the massive open world environment.†–Steve Gray, EA Redwood Shores.